Charlie Bacon is a Product Design Engineer, developing useful products for the past 18+ years.

 

E: charlie.bacon@outlook.com

T: 845.417.6938


Professional Experience

2022-Present: Product Design Engineer at Meta, New York, New York

  • Design and development of research and development platforms for non-invasive wearable EMG sensing systems.

  • Helping set direction and goals for the team, ensuring upfront alignment with stakeholders.

  • Navigating ambiguity in “zero-to-one” technology space, to provide impactful solutions for both fundamental science research and applied product research and development.

  • Scoping option space to facilitate alignment on a dominant path, with awareness of potential hedge and alternatives.

2019-2022: Manager of Mechanical Engineering at BioLite, Brooklyn, New York

  • Resource planning, scoping product opportunities and development timelines.

  • Grow Mechanical Engineering team, mentor through NPI programs, and advance test process.

  • Liaised external optics consultant while working with our PD team to advance a new BioLite Lantern.

  • Lead Mechanical Engineer on design of higher capacity power generation and storage system for BioLite.

2018-2019: Senior Product Design Engineer at Nauto, Palo Alto, California

  • Lead Mechanical Engineer on design of next-generation system for Nauto.

  • Learning from existing product, we explored new product requirements from a performance and installation perspective.

  • Discovered various form factors together with outside industrial design consultants Attic, in San Francisco.

  • Collaborated with Electrical Engineers to gain confidence in detailed architecture for kick-off with JDM.

2017-2018: Mechanical Engineering Lead, Camera Team at GoPro, San Mateo, California

  • Working on front-end architecture design of next generation GoPro cameras.

  • Cross-functional collaboration with Product Definition Managers, Industrial Design, Electrical, Optical, RF, and Audio Engineers to package minimum viable product.

  • Study various form factors, explore material interactions, prototype and refine.

  • Implement detail part design of system components, for manufacturing and assembly.

  • Responsible for release tooling to support alpha and prototype builds, for transition to PD team through EVT.

2014-2017: Opto-Mechanical Engineer at GoPro, San Mateo, California

  • Camera product development engineer packaging image engines for next generation GoPro cameras.

  • Interface camera mechanical and optical design team to integrate lens, image sensor, and thermal management.

  • Considering system requirements, pushing manufacturing capabilities, subtle advancements realize profound impacts.

  • Was GoPro mechanical engineering liaison to Vislink for portion of HEROCast development.

2012-2014: Design Engineer at Humanscale, New York, New York

  • Anthropometry awareness developing ergo conscious solutions for the office and healthcare.

  • Extruded aluminum, die casting, powder metallurgy, springs, sheet metal, and plastic part design.

  • Center of mass attentive counterbalance mechanisms to improve dynamic adjustment experience.

  • Strong collaboration with industrial design to maintain aesthetic integrity when function conducts form, while always on the look out to energize form's counsel of function.

2006-2012: Mechanical Engineer at Symbol Technologies/Motorola Solutions, Holtsville, New York

  • Working in the Mobile Computing Division I designed for demanding environments.

  • Acoustical design requirements for our audio, with HAC compliancy, while IP67 rated.

  • Shock mounting displays for drop and tumble, various touch panel technology integration.

  • Optical components such as image sensors, LEDs, light pipes, lenses for imagers and laser scanners.

  • Material selection specific for its application; understanding properties and characteristics.

  • Variety of injection molding, casting, stamping sheet metal, including many secondaries experience.

  • Comprehensive design for heat staking and ultrasonic joining. Process optimization as well.

  • EMI shielding, grounding, thermal considerations and accommodations. Test validation.

  • Human factors evaluations. Environmental testing, while monitoring system vitals' performance.

  • Collaborating with industrial design to address parting lines, reveals, texture, color matching, etc. to employ a robust approach to part design for manufacturing and assembly.

  • Frequent travel to suppliers in China, Korea, and some Taiwanese.

 
Patent Award.jpg
 

Accomplishments

  • UTILITY PATENT:

    • US 8,993,153 B2

  • DESIGN PATENTS:

    • US D821,482

    • US D654,853 S

    • US D613,244 S

    • US D680,061 S

  • Brought industry first to market, with the MC95 battery's e-paper display and IP67 rating.

  • Cost reduced M8 dynamic adjustable arms' axle design, while improving performance.

  • Assisted in curtailing thermal defocus of GoPro Camera's lens systems.

Education

2019: Leadership Fundamentals Program, Center for Creative Leadership, San Diego, CA

2016: MTF in Optical and Electro-Optical Systems at SPIE, Photonics West, San Francisco, CA

2015: Opto-Mechanical Systems Engineering at SPIE, Photonics West, San Francisco, CA

2013: SolidWorks Advanced Surface Modeling with CADDEDGE, New York, NY

2010: Plastic joining overview with BRANSON ULTRASONICS, Danbury, CT

2010: Six Sigma Yellow Belt Certification, MOTOROLA UNIVERSITY, Holtsville, NY

2009: Mistake-Proof It, RESOURCE ENGINEERING, INC., www.QualityTrainingPortal.com

2008: Plastics processing and design with MOTOROLA UNIVERSITY, Holtsville, NY

2006: Pro/Engineer Wildfire training with PTC, Parsipanny, NJ

2006: BSME with a sequence in manufacturing at POLYTECHNIC UNIVERSITY, Brooklyn, NY